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Updated: 2007/10/20 18:34:10 julian
Julian Graham
E-mail: julian DOT graham AT aya DOT yale DOT edu
IM Machine: Nintendo Julian
My résumé, in various formats:
txt
pdf
Microsoft Word
Here is some code that I've written:
- x86 Assembly (for COMP231 at Wesleyan University)
- video.tar.gz: Demonstration of port reading and writing under MS-DOS and similar operating systems.
- Inform, Graham Nelson's Z-Code compiler
- Blackout!: An unfinished work of interactive fiction
- C/C++
- ff2c.c: A converter for translating Chilliwilli's F*ckf*ck language to Kernighan & Richie's C language.
- gzochi: An object framework for writing massively multiplayer online role-playing games (MMORPGs).
- libRUIN: Renderer for User Interfaces in Ncurses: A rendering library for XML- and CSS-based user interface markup languages, using the Ncurses terminal control library as a rendering target.
- pgc-1.0b.tar.gz:PGC, the Protein Geometry Calculator; an intepreter for a scripting language designed for performing various calculations related to protein structure. More information available at www.molmovdb.org/geometry/.
- Scheme
- dotsandboxes.scm: A smart computer opponent for a trivial version of the beloved game
- SCSS: A module for performing queries for style information on W3C CSS stylesheets, against either SXML/SDOM documents or plain text -- essentially, a complete CSS implementation, minus the actual rendering
- SDOM: An extension of Oleg Kiselyov's SXML library implementing the W3C DOM recommendation for the Scheme programming language
- VHDL (for COMP231 at Wesleyan University)
I've contributed patches and assorted code to:
And here are some things I'm involved in:
My Advogato page.
My flickr photos.

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